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Komendy

Komendy pod mangos
  
nisza
15.03.2009 15:26:42
poziom 1



Grupa: Administrator 

Posty: 41 #239593
Od: 2009-3-4


Ilość edycji wpisu: 3

Ilość edycji Admina: 1
.::Mangos Komendy::.

Komendy dla gracza:

Komenda: .acct
Wyświetla level konta.

Komenda: .commands
Wyświetla dostępne komendy dla tego konta.

Komenda: .dismount
Twoja postać zchodzi z konia.

Komenda: .info
Wyświetla ilość zalogowanych graczy i jak długo serwer jest online.

Komenda: .gm list
Lista zalogowanych Game Masterów.

Komenda: .save
Zapisuje postać.

Komenda: .start
Teleportuje postać w początkową lokalizacje.

Komenda: .gm list
Display a list of available Game Masters.

Komenda: .help
Display usage instructions for the given $command.

Komenda: .lockaccount
Allow login from account only from current used IP or remove this requirement.

Komenda: .password
Change your account password.

Moderator’s Komendy

Komenda: .announce $MessageToBroadcast
Globalna wiadomość do wszystkich graczy.

Komenda: .debug playsound
Sound will be play only for you. Other players do not hear this.

Komenda: .gm off/on
Enable or Disable GM MODE

Komenda: .gm visible off/on
Output current visibility state or make GM visible(on) and invisible(off) for other players.

Komenda: .go grid #gridX #gridY [#mapId]
Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).

Komenda: .go object #object_guid
Teleport your character to gameobject with guid #object_guid.

Komenda: .go xy #x #y [#mapid]
Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

Komenda: .go xyz #x #y #z [#mapid]
Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

Komenda: .go zonexy #x #y [#zone]
Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart.

Komenda: .goname $charactername
Przenosi nas do gracza o Nicku %nick.

Komenda: .gps
Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id.

Komenda: .groupgo $charactername
Teleport the given character and his group to you.

Komenda: .learn all_default [$playername]
Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.

Komenda: .learn all_lang
Learn all languages.

Komenda: .lookup area $namepart
Looks up an area by $namepart, and returns all matches with their area ID\’s.

Komenda: .lookup tele $substring
Search and output all .tele command locations with provide $substring in name.

Komenda: .modify aspeed #rate
Modify all speeds -run,swim,run back,swim back- of the selected player to \”normalbase speed for this move type\”*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.

Komenda: .modify bit #field #bit
Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.

Komenda: .modify bwalk #rate
Modify the speed of the selected player while running backwards to \”normal walk back speed\”*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.

Komenda: .modify drunk #value
Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.

Komenda: .modify energy #energy
Modify the energy of the selected player. If no player is selected, modify your energy.

Komenda: .modify faction #factionid #flagid #npcflagid
Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.

Komenda: .modify honor $amount
Add $amount honor points to the selected player.

Komenda: .modify hp #newhp
Modify the hp of the selected player. If no player is selected, modify your hp.

Komenda: .modify mana #newmana
Modify the mana of the selected player. If no player is selected, modify your mana.

Komenda: .modify money #money
Add or remove money to the selected player. If no player is selected, modify your money.

Komenda: .modify mount #id #speed
Display selected player as mounted at #id creature and set speed to #speed value.

Komenda: .modify rage #newrage
Modify the rage of the selected player. If no player is selected, modify your rage.

Komenda: .modify scale
Modify Scale 0 do 3.

Komenda: .modify speed #rate
Modify the running speed of the selected player to \”normal base run speed\”*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.

Komenda: .modify spell
Brak danych.

Komenda: .modify swim #rate
Modify the swim speed of the selected player to \”normal swim speed\”*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.

Komenda: .modify titles #mask
Allows user to use all titles from #mask.

Komenda: .mute $playerName $timeInMinutes
Disible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.

Komenda: .namego $charactername
Teleport the given character to you.

Komenda: .notify $MessageToBroadcast
Send a global message to all players online in screen.

Komenda: .npc whisper #playerguid #text
Make the selected npc whisper #text to #playerguid.

Komenda: .recall [$playername]
Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.

Komenda: .saveall
Save all characters in game.

Komenda: .sendmail #playername #subject #text
Send a mail to a player. Note: subject may not contain spaces.

Komenda: .taxicheat on/off
Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.

Komenda: .tele #location
Teleport player to a given location.

Komenda: .tele group#location
Teleport a selected player and his group members to a given location.

Komenda: .tele name #playername #location
Teleport a player to a given location.

Komenda: .unmute $playerName
Restore chat messaging for any character from account of character $playerName.

Komenda: .whispers on|off
Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.

Gamemaster’s Komendy

Komenda: .addmove #creature_guid [#waittime]
Dodaje twoje aktualone położenia jako waypoint dla zaznaczonej kreatury.

Komenda: .debug anim #emoteid
Play emote #emoteid for your character.

Komenda: .debug standstate #emoteid
Change the emote of your character while standing to #emoteid.

Komenda: .delticket all
dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.

Komenda: .demorph
Demorph the selected player.

Komenda: .go creature #creature_guid
Teleport your character to a creature that was spawned from the template with this entry.

Komenda: .go graveyard #graveyardId
Teleport to graveyard with the graveyardId specified.

Komenda: .go trigger #trigger_id
Teleport your character to areatrigger with id #trigger_id.

Komenda: .gobject add #id <spawntimeSecs>
Add a game object from game object templates to the world at your current location using the #id.

Komenda: .gobject delete #go_guid
Delete gameobject with guid #go_guid.

Komenda: .gobject move #goguid [#x #y #z]
Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).

Komenda: .gobject turn #goguid
Set for gameobject #goguid orientation same as current character orientation.

Komenda: .gobject target [#go_id|#go_name_part]
Locate and show position nearest gameobject.

Komenda: .guid
Display the GUID for the selected character.

Komenda: .guild create $GuildLeaderName $GuildName
Create a guild named $GuildName with the player $GuildLeaderName as leader.

Komenda: .guild delete $GuildName
Delete guild $GuildName.

Komenda: .guild invite $CharacterName $GuildName
Add $CharacterName into a guild $GuildName.

Komenda: .guild rank $CharacterName #Rank
Set for $CharacterName rank #Rank in a guild.

Komenda: .guild uninvite $CharacterName
Remove $CharacterName from a guild.

Komenda: .honor add $amount
Add a certain amount of honor (gained today) to the selected player.

Komenda: .honor addkikll
Add the targeted unit as one of your pvp kills today (you only get honor if it\’s a racial leader or a player).

Komenda: .honor update
Force the yesterday\’s honor fields to be updated with today\’s data, which will get reset for the selected player.

Komenda: .itemmove #sourceslotid #destinationslotid
Move an item from slots #sourceslotid to #destinationslotid in your inventory\r\n\r\nNot yet implemented.

Komenda: .kick [$charactername]
Kick the given character name from the world.

Komenda: .learn crafts
Learn all professions and recipes.

Komenda: .learn all_gm
Learn all default spells for Game Masters.

Komenda: .modify morph #displayid
Change your current model id to #displayid.

Komenda: .modify rep #repId
Sets the selected players reputation with faction #repId to #repvalue or to $reprank.

Komenda: .npc add #creatureid
Spawn a creature by the given template id of #creatureid.

Komenda: .npc additem #itemId
Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.

Komenda: .npc changelevel #level
Change the level of the selected creature to #level.

Komenda: .npc delete
Delete the selected creature from the world.

Komenda: .npc delitem #itemId
Remove item #itemid from item list of selected vendor.

Komenda: .npc factionid #factionid
Set the faction of the selected creature to #factionid.

Komenda: .npc flag #npcflag
Set the NPC flags of creature template of the selected creature and selected creature to #npcflag.

Komenda: .npc move [#creature_guid]
Move the targeted creature spawn point to your coordinates.

Komenda: .npc name $name
Change the name of the selected creature or character to $name.

Komenda: .npc setmodel #displayid
Change the model id of the selected creature to #displayid.

Komenda: .npc setmovetype [#creature_guid]
Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive).

Komenda: .npc spawndist #dist
Adjust spawndistance of selected creature to dist.

Komenda: .npc spawntime #time
Adjust spawntime of selected creature to time.

Komenda: .npc subname $Name
Change the subname of the selected creature or player to $Name.

Komenda: .pinfo [$player_name] [rep]
Output account information for selected player or player find by $player_name.

Komenda: .ticket on
on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.

Komenda: .wp
Each Waypoint Command has it\’s own description!

Komenda: .wp add [#creature_guid or Select a Creature]

Komenda: .wp modify [#creature_guid or Select a Creature]
Add a waypoint after the selected visual\r\nwaittime $time\r\nemote ID\r\nspell ID\r\ntext1| text2| text3| text4| text5 <text>\r\nmodel1 ID\r\nmodel2 ID\r\nmove(moves wp to player pos)\r\ndel (deletes the wp)\r\n\r\nOnly one parameter per time!

Komenda:.wp show [#creature_guid or Select a Creature]
For using info you have to do first show on and than select a Visual-Waypoint and do the show info!

Komenda:.lookup event $name
Attempts to find the ID of the event with the provided $name.

Komenda:.event #event_id
Show details about event with #event_id.

Komenda:.event activelist
Show list of currently active events.

Komenda:.event start #event_id
Start event #event_id. Set start time for event to current moment (change not saved in DB).

Komenda:.event stop #event_id
Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).

Administrator’s Komendy

Komenda: .additem #itemid/[#itemname]
Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.

Komenda: .aura #spellid
Add the aura from spell #spellid to the selected Unit.

Komenda: .ban <account|ip|character> $NameOrIp $bantime $reason
Ban account or IP and kick player.

Komenda: .baninfo <account|ip|character>
Watch full information about a specific ban.

Komenda: .bank
Show your bank inventory.

Komenda: .banlist <account|ip|character> $NameOrIp
Searches the banlist for a pattern.

Komenda: .cast #spellid
Cast #spellid to selected target. If no target selected cast to self.

Komenda: .cast back #spellid
Selected target will cast #spellid to your character.

Komenda: .cast self #spellid
Cast #spellid by target at target itself.

Komenda: .cast target #spellid
Selected target will cast #spellid to his victim.

Komenda: .cooldown [#spell_id]
Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).

Komenda: .damage $damage_amount [$school [$spellid]]
Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.

Komenda: .debug getvalue #field #isInt
Get the field #field of the selected creature. If no creature is selected, get the content of your field. Use a #isInt of value 1 if the expected field content is an integer.

Komenda: .debug setvalue #field #value #isInt
Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field. Use a #isInt of value 1 if #value is an integer.

Komenda: .debug update #field #value
Update the field #field of the selected character or creature with value #value. If no #value is provided, display the content of field #field.

Komenda: .die
Kill the selected player. If no player is selected, it will kill you.

Komenda: .distance
Display the distance from your character to the selected creature.

Komenda: .explorecheat #flag
Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you. Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.

Komenda: .gobject near [#distance]
Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.

Komenda: .hidearea #areaid
Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.

Komenda: .hover #flag
Enable or disable hover mode for your character. Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.

Komenda: .idleshutdown #delay|cancel
Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.

Komenda: .learn #parameter
Selected character learn a spell of id #parameter.

Komenda: .learn all
Learn all big set different spell maybe useful for Administaror.

Komenda: .learn all_myclass
Learn all spells and talents available for his class.

Komenda: .learn all_myspells
Learn all spells (except talents and spells with first rank learned as talent) available for his class.

Komenda: .learn all_mytalents
Learn all talents (and spells with first rank learned as talent) available for his class.

Komenda: .levelup [$playername] [#numberoflevels]
Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent VALUESrecalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.

Komenda: .linkgrave #graveyard_id [alliance|horde]
Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).

Komenda: .list creature #creature_id [#max_count]
Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.

Komenda: .list item #item_id [#max_count]
Output items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.

Komenda: .list object #gameobject_id [#max_count]
Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.

Komenda: .loadscripts $scriptlibraryname
nload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.

Komenda: .lookup creature $namepart
Looks up a creature by $namepart, and returns all matches with their creature ID\’s.

Komenda: .lookup faction $name
Attempts to find the ID of the faction with the provided $name.

Komenda: .lookup item $itemname
Looks up an item by $itemname, and returns all matches with their Item ID\’s.

Komenda: .lookup itemset $itemname
Looks up an item set by $itemname, and returns all matches with their Item set ID\’s.

Komenda: .lookup object $objname
Looks up an gameobject by $objname, and returns all matches with their Gameobject ID\’s.

Komenda: .lookup quest $namepart
Looks up a quest by $namepart, and returns all matches with their quest ID\’s.

Komenda: .lookup skill $$namepart
Looks up a skill by $namepart, and returns all matches with their skill ID\’s.

Komenda: .lookup spell $namepart
Looks up a spell by $namepart, and returns all matches with their spell ID\’s.

Komenda: .maxskill
Sets all skills of the targeted player to their maximum VALUESfor its current level.

Komenda: .Mod32Value #field #value
Add #value to field #field of your character.

Komenda: .modify arena #value
Add $amount arena points to the selected player.

Komenda: .movegens
Show movement generators stack for selected creature or player.

Komenda: .neargrave [alliance|horde]
Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).

Komenda: .npc addweapon
brak.

Komenda: .npc allowmove
Enable or disable movement for the selected creature.

Komenda: .npc info
Display a list of details for the selected creature. The list includes:- GUID, Faction, NPC flags, Entry ID, Model ID,- Level,- Health (current/maximum),- Field flags, dynamic flags, faction template, - Position information,- and the creature type, e.g. if the creature is a vendor.

Komenda: .npc playemote #emoteid
Make the selected creature emote with an emote of id #emoteid.

Komenda: .npc textemote #emoteid
Make the selected creature to do textemote with an emote of id #emoteid.

Komenda: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]
Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or security leme name. With `reset` sets player limit to the one in the config file.

Komenda: .quest add #quest_id
Add to character quest log quest #quest_id. Quest started from item can\’t be added by this command but correct .additem call provided in command output.

Komenda: .quest remove #quest_id
Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.

Komenda: .reload table_name
Reload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.

Komenda: .reload all
Reload all tables with reload support added and that can be _safe_ reloaded.

Komenda: .reload all_area
Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.

Komenda: .reload all_loot
Reload all `*_loot_template` tables. This can be slow operation with lags for server run.

Komenda: .reload all_quest
Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.

Komenda: .reload all_spell
Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.

Komenda: .reset all spells
Request reset spells or talents at next login each existed character.

Komenda: .reset honor [Playername]
Reset all honor data for targeted character.

Komenda: .reset level [Playername]
Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.

Komenda: .reset spells [Playername]
Removes all non-original spells from spellbook.\r\n. Playername can be name of offline character.

Komenda: .reset stats [Playername]
Resets(recalculate) all stats of the targeted player to their original VALUESat current level.

Komenda: .reset talents [Playername]
Removes all talents of the targeted player. Playername can be name of offline character.

Komenda: .respawn
Respawn all nearest creatures and GO without waiting respawn time expiration.

Komenda: .revive
Revive the selected player. If no player is selected, it will revive you.

Komenda: .security $name #level
Set the security level of player $name to a level of #level.#level may range from 0 to 5.

Komenda: .setskill #skill #level [#max]
Send a mail to a player. Note: subject may not contain spaces.

Komenda: .showarea #areaid
Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.

Komenda: .shutdown seconds
Shut the server down after given seconds or cancel the shutdown if cancel value is used.

Komenda: .tele add $name
Add current your position to .tele command target locations list with name $name.

Komenda: .tele del $name
Remove location with name $name for .tele command locations list.

Komenda: .transport
brak.

Komenda: .unaura #spellid
Remove aura due to spell #spellid from the selected Unit.

Komenda: .unban <account|ip|character> $NameOrIp
Unban account or IP.

Komenda: .unlearn #startspell #endspell
Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.

Komenda: .wchange #weathertype #status
Set current weather to #weathertype with an intensity of #status. #weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.

Komenda: .wp export [#creature_guid or Select a Creature] $filename
brak.

Komenda: .wp import $filename
brak.

Komendy 2008 WoWPlanet FisherMan (linku podac nie moge bo domena strony ne istnieje
z tym że do komend został dodany funkcja modify np: komende speed XX gdze za xx dajemy poziom od 1 do 10 wpisujemy teraz tak .m speed xx
wszystkie komendy z modyfikacja postaci lub jej hp many honoru arena poi... itp w pisujemy poprzedzajac fukcia "m"

Komendy nie sa moja produkcja komendy FisherMan WoWPlanet

Przydatne ID mounts
Command: .additem [#item Idea]

+Raptor+
8586 Whistle of the Mottled Red Raptor
8588 Whistle of the Emerald Raptor
8589 Old Whistle of the Ivory Raptor
8590 Old Whistle of the Obsidian Raptor
8591 Whistle of the Turquoise Raptor
8592 Whistle of the Violet Raptor
13317 Whistle of the Ivory Raptor
18246 Whistle of the Black War Raptor
18788 Swift Blue Raptor
18789 Swift Olive Raptor
18790 Swift Orange Raptor
19872 Swift Razzashi Raptor
29472 Whistle of the Black War Raptor

+Wolf+
1041 Horn of the Black Wolf
1132 Horn of the Timber Wolf
1133 Horn of the Winter Wolf
1134 Horn of the Gray Wolf
5663 Horn of the Red Wolf
5665 Horn of the Dire Wolf
5668 Horn of the Brown Wolf
12330 Horn of the Red Wolf
12351 Horn of the Arctic Wolf
18245 Horn of the Black War Wolf
18796 Horn of the Swift Brown Wolf
18797 Horn of the Swift Timber Wolf
18798 Horn of the Swift Gray Wolf
19029 Horn of the Frostwolf Howler
29469 Horn of the Black War Wolf


+Horse+
5656 Brown Horse Bridle
13331 Red Skeletal Horse
13332 Blue Skeletal Horse
13333 Brown Skeletal Horse
13334 Green Skeletal Warhorse
18248 Red Skeletal Warhorse
18791 Purple Skeletal Warhorse
29470 Red Skeletal Warhorse
30480 Fiery Warhorse's Reins

+Ram+
5864 Gray Ram
5872 Brown Ram
5873 White Ram
5874 Harness: Black Ram
5875 Harness: Blue Ram
13328 Black Ram
13329 Frost Ram
18244 Black War Ram
18785 Swift White Ram
18786 Swift Brown Ram
18787 Swift Gray Ram
29467 Black War Ram

+Kodo+
14062 Kodo Mount
15277 Gray Kodo
15290 Brown Kodo
15292 Green Kodo
15293 Teal Kodo
18247 Black War Kodo
18793 Great White Kodo
18794 Great Brown Kodo
18795 Great Gray Kodo
29466 Black War Kodo


+Hawkstrider+
18766 Reins of the Purple Hawkstrider
18767 Reins of the Purple Hawkstrider
28936 Swift Pink Hawkstrider
29220 Blue Hawkstrider
29221 Black Hawkstrider
29222 Purple Hawkstrider
29223 Swift Green Hawkstrider
29224 Swift Purple Hawkstrider


+Saber+
8627 Reins of the Night saber
8628 Reins of the Spotted Nightsaber
8629 Reins of the Striped Nightsaber
8631 Reins of the Striped Frostsaber
8632 Reins of the Spotted Frostsaber
12302 Reins of the Frostsaber
12303 Reins of the Nightsaber
13086 Reins of the Winterspring Frostsaber
18902 Reins of the Swift Stormsaber


+Gryphon+
25470 Golden Gryphon
25471 Ebon Gryphon
25472 Snowy Gryphon
25473 Swift Blue Gryphon
25527 Swift Red Gryphon
25528 Swift Green Gryphon
25529 Swift Purple Gryphon

+Other++
33338 Peep The Phoenix (GM ONLY)

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